======Humans====== Most consider humans to be adventurous and curious, although some who take a dim view might be instead call them meddlesome and nosy. Humans take a keen interest in the world around them and the affairs of other cultures, whether you like it or not. =====Reputation===== Other races on Prasinos mostly view humans as friendly and easy to deal with, if a bit short-sighted and capricious. Dwarves see little difference between a human and an elf. Elves see little difference between a human and a dwarf. In fact, humans are a bit more varied than most others, and certain humans exist who could pass as elves, dwarves, or halflings. They have a reputation for being romantically available - and are capable of having offspring with most other sentient races. This has led to small human populations among most other races homes, and a variety of half-breeds such as half-orcs, half-elves, and half-giants. Even among races that don't hybridize, offspring is often possible - the offspring of a human and a gnome would not be a half-gnome but most likely simply a gnome with little or none of the human parent's traits. {{:images:creatures:scale_humans.png?direct&300|}} =====Game Info===== ===Age=== Humans reach adulthood in their late teens and live about 90 years. ===Size=== Most adult humans are between 5'1" and 6'6". ===Speed=== Your base walking speed is 30 feet. ===Ability Scores=== Standard humans get +1 to all core attributes. Optionally, a player may opt to use Variant rules: +1 to two core attributes, one extra skill proficiency, and a bonus feat. ===Languages=== * Common * One bonus language (Elven, Dwarven, or Orcish recommended) =====Human Culture===== Humans around the world participate in culture. =====Religion in [race] Society===== patron gods, major religions, important spiritual traditions =====Notable Humans===== Walter Wadsward =====Major events in [race] History===== ===XXXXBNE=== pre-isolation events ===XXXBNE=== mid-isolation events ===XNE=== Post-isolation events