campaign_settings:arcadia:races:endlings
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
campaign_settings:arcadia:races:endlings [2021/06/11 21:59] – dick_jarvis | campaign_settings:arcadia:races:endlings [2023/02/18 03:24] (current) – dick_jarvis | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Endlings ====== | ====== Endlings ====== | ||
- | {{ : | + | {{ : |
< | < | ||
Line 27: | Line 27: | ||
===== Divine Potential ===== | ===== Divine Potential ===== | ||
- | {{ : | + | [{{ : |
Being born from divine intervention, | Being born from divine intervention, | ||
Line 47: | Line 47: | ||
**Age.** Endlings mature at the same rate as Humans. Their lifespan varies greatly, but can usually be measured by centuries. | **Age.** Endlings mature at the same rate as Humans. Their lifespan varies greatly, but can usually be measured by centuries. | ||
- | **Alignment.** Endlings have no consistent alignment. | + | **Alignment.** |
**Size.** Most Endlings are the same size and build as Humans. Your size is Medium. | **Size.** Most Endlings are the same size and build as Humans. Your size is Medium. | ||
Line 128: | Line 128: | ||
|You have claws suitable for climbing. You gain a climbing speed of 20 feet.||The form your legs take is useless, or they are removed entirely. Your movement speed is reduced to 0.| | |You have claws suitable for climbing. You gain a climbing speed of 20 feet.||The form your legs take is useless, or they are removed entirely. Your movement speed is reduced to 0.| | ||
|Extra Limb (1)|2|Weak Limb (1)|-3| | |Extra Limb (1)|2|Weak Limb (1)|-3| | ||
- | |You have an additional arm. It doesn’ not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.| | ||
- | |Extra Limb (2)|4|Weak Limb (2)|-4| | ||
|You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.| | |You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.| | ||
+ | |Extra Limb (2)|4|Weak Limb (2)|-4| | ||
+ | |You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment. You can use the Use An Object Action as a Bonus Acton.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.| | ||
|Extra Limb (3)|8|Weak Limb (3)|-6| | |Extra Limb (3)|8|Weak Limb (3)|-6| | ||
|You gain two additional arms. They do not grant additional actions, but can be used to hold weapons and equipment.||(requires more than 2 arms) All your limbs are weak and twisted. You make melee and ranged weapon attacks with disadvantage.| | |You gain two additional arms. They do not grant additional actions, but can be used to hold weapons and equipment.||(requires more than 2 arms) All your limbs are weak and twisted. You make melee and ranged weapon attacks with disadvantage.| | ||
Line 140: | Line 140: | ||
|Your eyes shine in the dark, collecting any light in the area. You gain Darkvision of 60 feet.||Your eyes are elemental in nature, like two orbs of Darkness. You suffer from Sunlight Sensitivity.| | |Your eyes shine in the dark, collecting any light in the area. You gain Darkvision of 60 feet.||Your eyes are elemental in nature, like two orbs of Darkness. You suffer from Sunlight Sensitivity.| | ||
|Natural Armor (1)|2|Weak Hide (1)|-1| | |Natural Armor (1)|2|Weak Hide (1)|-1| | ||
- | ||You have tough skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield' | + | |You have tough skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield' |
|Natural Armor (2)|4|Weak Hide (2)|-3| | |Natural Armor (2)|4|Weak Hide (2)|-3| | ||
|You have tough skin. When you aren't wearing armor, your AC is 15 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield' | |You have tough skin. When you aren't wearing armor, your AC is 15 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield' |
campaign_settings/arcadia/races/endlings.1623448792.txt.gz · Last modified: 2021/06/11 21:59 by dick_jarvis