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campaign_settings:arcadia:races:endlings [2021/06/11 21:50] dick_jarviscampaign_settings:arcadia:races:endlings [2023/02/18 03:24] (current) dick_jarvis
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 ====== Endlings ====== ====== Endlings ======
  
-{{ :campaign_settings:arcadia:races:endlings.png?400 |}}+{{ :campaign_settings:arcadia:races:endlings.png?300 |}}
  
 <sub>Homebrew race for D&D 5th edition by Dick Jarvis</sub> <sub>Homebrew race for D&D 5th edition by Dick Jarvis</sub>
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 ===== Divine Potential ===== ===== Divine Potential =====
-{{ :campaign_settings:arcadia:races:osval.png?350|}}+[{{ :campaign_settings:arcadia:races:osval.png?350|A flying Endling}}]
  
 Being born from divine intervention, no matter how accidental, leaves Endlings marked with terrible potential. It is a ray of hope in a bleak existence. Endlings have the latent ability to gather power and enter the realm of gods. Being born from divine intervention, no matter how accidental, leaves Endlings marked with terrible potential. It is a ray of hope in a bleak existence. Endlings have the latent ability to gather power and enter the realm of gods.
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 **Age.** Endlings mature at the same rate as Humans. Their lifespan varies greatly, but can usually be measured by centuries. **Age.** Endlings mature at the same rate as Humans. Their lifespan varies greatly, but can usually be measured by centuries.
  
-**Alignment.** Endlings have no consistent alignment.+**Alignment.** ⚪🔵⚫🔴🟢 Endlings have no consistent alignment.
  
 **Size.** Most Endlings are the same size and build as Humans. Your size is Medium. **Size.** Most Endlings are the same size and build as Humans. Your size is Medium.
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 ^ Positive          ^ Point Value         ^ Negative          ^ Point Value        ^ ^ Positive          ^ Point Value         ^ Negative          ^ Point Value        ^
 |Larger Size|2|Smaller Size|-2| |Larger Size|2|Smaller Size|-2|
-|You are significantly larger and more muscular than humans. Your Strength score is increased by 1.||You are significantly smaller and less muscular than humans. Your Strength score is decreased by 2.|+|You are significantly larger and more muscular than humans. Your Strength score is increased by 1.||You are significantly smaller and less muscular than humans. Your Strength score is decreased by 2.| 
-|Light Limbs|3||Heavy Limbs|-3| +|Light Limbs|3|Heavy Limbs|-3| 
-|Your limbs are light; perhaps they are made from ethereal smoke, or missing segments and defying physics.||Your Dexterity score is increased by 1.||Your limbs are heavy; perhaps they are made from steel, or sporting cumbersome sections of bone. Your Dexterity score is decreased by 2.||+|Your limbs are light; perhaps they are made from ethereal smoke, or missing segments and defying physics.Your Dexterity score is increased by 1.||Your limbs are heavy; perhaps they are made from steel, or sporting cumbersome sections of bone. Your Dexterity score is decreased by 2.|
 |Hardy Form|2|Sickly Form|-2| |Hardy Form|2|Sickly Form|-2|
-You have a healthy body, and are bulkier than humans. Your Constitution score is increased by 1.||You have a sickly form, and are scrawnier than humans. Your Constitution score is decreased by 2.|+|You have a healthy body, and are bulkier than humans. Your Constitution score is increased by 1.||You have a sickly form, and are scrawnier than humans. Your Constitution score is decreased by 2.| 
-|Expanded mind|2|Small minded|-2| +|Expanded Mind|2|Small minded|-2| 
-|Your mind seems to contain the entire cosmos. Your Intelligence score is increased by 1.||You have a seemingly empty head. Your Intelligence score is decreased by 2.||+|Your mind seems to contain the entire cosmos. Your Intelligence score is increased by 1.||You have a seemingly empty head. Your Intelligence score is decreased by 2.|
 |Old Soul|2|Skin of Lies|-2| |Old Soul|2|Skin of Lies|-2|
-|You were born old. Your Wisdom score is increased by 1.||Text on your forearms shift into various untruths about reality. Your Wisdom score is decreased by 2.||+|You were born old. Your Wisdom score is increased by 1.||Text on your forearms shift into various untruths about reality. Your Wisdom score is decreased by 2.|
 |Beautiful|5|Ugly|-6| |Beautiful|5|Ugly|-6|
-|You are supernaturally beautiful, your face containing sublime features that a human’s does not. Your Charisma score increases by 1.||You are far uglier than humans, your facial features unquestionably revolting. Your Charisma score decreases by 2.||+|You are supernaturally beautiful, your face containing sublime features that a human’s does not. Your Charisma score increases by 1.||You are far uglier than humans, your facial features unquestionably revolting. Your Charisma score decreases by 2.|
 |Tail|1|Unreliable Limbs|-1| |Tail|1|Unreliable Limbs|-1|
-|You have a tail. You gain proficiency in Acrobatics.||Your legs are formed in such a bizarre way that they can’t be relied on. You have disadvantage on Acrobatic check.||+|You have a tail. You gain proficiency in Acrobatics.||Your legs are formed in such a bizarre way that they can’t be relied on. You have disadvantage on Acrobatic check.|
 |Animal Features|1|Threatening Aura|-1| |Animal Features|1|Threatening Aura|-1|
-|You have features in common with an animal. You gain proficiency with Animal Handling.||Something about your features, whether it be the dead eyes or twisted brow, frightens animals. You have disadvantage on animal handling checks.||+|You have features in common with an animal. You gain proficiency with Animal Handling.||Something about your features, whether it be the dead eyes or twisted brow, frightens animals. You have disadvantage on animal handling checks.|
 |Inherent magic|1|Cold Soul|-1| |Inherent magic|1|Cold Soul|-1|
-|Your veins run with Arcane energy, gifting you with an inherent understanding of Magic. You gain proficiency with Arcana.||Your colours are dull, and your eyes are cold - you feel disconnected from the spellweave. You have disadvantage on Arcana checks.||+|Your veins run with Arcane energy, gifting you with an inherent understanding of Magic. You gain proficiency with Arcana.||Your colours are dull, and your eyes are cold - you feel disconnected from the spellweave. You have disadvantage on Arcana checks.|
 |Muscular|1|Frail|-1| |Muscular|1|Frail|-1|
-|Your muscles are supernaturally defined. They might glow with arcane energy, or be exposed through the skin. You gain proficiency with Athletics.||Your muscles are small, or non-existent. They may be made from tendrils, or you may have skeletal limbs. You have disadvantage on Athletic checks.||+|Your muscles are supernaturally defined. They might glow with arcane energy, or be exposed through the skin. You gain proficiency with Athletics.||Your muscles are small, or non-existent. They may be made from tendrils, or you may have skeletal limbs. You have disadvantage on Athletic checks.|
 |Silver Tongue|1|Baby Face|-1| |Silver Tongue|1|Baby Face|-1|
-|Through gold teeth and silver tongue, lies flow like water. You gain proficiency with Deception.||Your kind face is incapable of mischief. You have disadvantage on Deception checks.||+|Through gold teeth and silver tongue, lies flow like water. You gain proficiency with Deception.||Your kind face is incapable of mischief. You have disadvantage on Deception checks.|
 |Living Tattoos|1|Disconnected Mind|-1| |Living Tattoos|1|Disconnected Mind|-1|
 |Your body is covered in an animated tapestry which chronicles your adventures. You gain proficiency with History.||Part of your skull is missing or does not connect to your body, impacting your recollection skills. You have disadvantage on History checks.| |Your body is covered in an animated tapestry which chronicles your adventures. You gain proficiency with History.||Part of your skull is missing or does not connect to your body, impacting your recollection skills. You have disadvantage on History checks.|
 |Ethereal Eyes|1|Twisted Mind|-1| |Ethereal Eyes|1|Twisted Mind|-1|
-|Your magic eyes can peer into someone’s soul. You gain proficiency with Insight.||Your mind is literally and visibly twisted. You have disadvantage on Insight checks.||+|Your magic eyes can peer into someone’s soul. You gain proficiency with Insight.||Your mind is literally and visibly twisted. You have disadvantage on Insight checks.|
 |Monstrous Features|1|Cute|-1| |Monstrous Features|1|Cute|-1|
-|You have features in common with monsters. You gain proficiency with Intimidation.||You have soft, squishy features. You have disadvantage on Intimidation checks.||+|You have features in common with monsters. You gain proficiency with Intimidation.||You have soft, squishy features. You have disadvantage on Intimidation checks.|
 |Mechanical Mind|1|Abstract Mind|-1| |Mechanical Mind|1|Abstract Mind|-1|
-|Your mind works mechanically, visibly and literally. You gain proficiency with Investigation.||Your mind works abstractly, visibly and literally. You have disadvantage on Investigation checks.||+|Your mind works mechanically, visibly and literally. You gain proficiency with Investigation.||Your mind works abstractly, visibly and literally. You have disadvantage on Investigation checks.|
 |Soothing Aura|1|Ceramic Flesh|-1| |Soothing Aura|1|Ceramic Flesh|-1|
 |Your body radiates a glowing, healing energy. You gain proficiency with Medicine.||Your body is not made from flesh. You have disadvantage on Medicine checks.| |Your body radiates a glowing, healing energy. You gain proficiency with Medicine.||Your body is not made from flesh. You have disadvantage on Medicine checks.|
 |Photosynthesis|1|Hazardous Flesh|-1| |Photosynthesis|1|Hazardous Flesh|-1|
-|Your body is partly made of plant material, helping you understand the natural world. You gain proficiency with Nature.||Your body is composed of pollutants. You have disadvantage on Nature checks||+|Your body is partly made of plant material, helping you understand the natural world. You gain proficiency with Nature.||Your body is composed of pollutants. You have disadvantage on Nature checks|
 |Golden Eyes|1|Empty Sockets|-1| |Golden Eyes|1|Empty Sockets|-1|
-|Your eyes are made with precious metals and gems. You gain proficiency with Perception.||Your eye sockets appear to be mostly empty. You have disadvantage on Perception checks.||+|Your eyes are made with precious metals and gems. You gain proficiency with Perception.||Your eye sockets appear to be mostly empty. You have disadvantage on Perception checks.|
 |Mask|1|Blank Face|-1| |Mask|1|Blank Face|-1|
-|Your face appears to be a sculpted mask. You gain proficiency with Performance.||Your face is incapable of forming expressions. You have disadvantage on Performance checks.||+|Your face appears to be a sculpted mask. You gain proficiency with Performance.||Your face is incapable of forming expressions. You have disadvantage on Performance checks.|
 |Kintsugi Skin|1|Broken|-1| |Kintsugi Skin|1|Broken|-1|
-|Your fractured skin has been repaired with precious metal, turning you into a living piece of art. You gain proficiency with Persuasion.||Your skin is cracked, fractured and worn like an old piece of equipment. You have disadvantage on Persuasion checks.||+|Your fractured skin has been repaired with precious metal, turning you into a living piece of art. You gain proficiency with Persuasion.||Your skin is cracked, fractured and worn like an old piece of equipment. You have disadvantage on Persuasion checks.|
 |Symbolic Brands|1|Heartless|-1| |Symbolic Brands|1|Heartless|-1|
-|Your body is covered in symbols and text from various religions. You gain proficiency with Religion.||There is a hole in your chest where your heart should be. You have disadvantage on Religion checks.||+|Your body is covered in symbols and text from various religions. You gain proficiency with Religion.||There is a hole in your chest where your heart should be. You have disadvantage on Religion checks.|
 |Detached Hands|1|Monstrous Hands|-1| |Detached Hands|1|Monstrous Hands|-1|
-|Your hands are not connected physically to your body. You gain proficiency with Sleight of Hand Checks.||Your hands are heavy and take on a monstrous appearance. You have disadvantage on sleight of hand checks.||+|Your hands are not connected physically to your body. You gain proficiency with Sleight of Hand Checks.||Your hands are heavy and take on a monstrous appearance. You have disadvantage on sleight of hand checks.|
 |Shroud|1|Noisemaker|-1| |Shroud|1|Noisemaker|-1|
-|Parts of your body seem to be made from dense smoke. You gain proficiency with Stealth.||Parts of your body jostle or ring when you move. You have disadvantage on Stealth checks.||+|Parts of your body seem to be made from dense smoke. You gain proficiency with Stealth.||Parts of your body jostle or ring when you move. You have disadvantage on Stealth checks.|
 |Leather Palms|1|Translucent Skin|-1| |Leather Palms|1|Translucent Skin|-1|
-|The palms of your hands and the bottoms of your feet consist of dense, hide-like material. You gain proficiency with Survival.||You have delicate, translucent skin which is vulnerable to the elements. You have disadvantage on Survival checks.||+|The palms of your hands and the bottoms of your feet consist of dense, hide-like material. You gain proficiency with Survival.||You have delicate, translucent skin which is vulnerable to the elements. You have disadvantage on Survival checks.|
 |Fins|2|Misshapen Leg (1)|-1| |Fins|2|Misshapen Leg (1)|-1|
-|You have fins or a hydrodynamic tail. You gain a swimming speed of 25 feet.||One of your legs is very clearly not a leg. Your movement speed is reduced by 5 feet.||+|You have fins or a hydrodynamic tail. You gain a swimming speed of 25 feet.||One of your legs is very clearly not a leg. Your movement speed is reduced by 5 feet.|
 |Pseudo-Wings|8|Misshapen Leg (2)|-2| |Pseudo-Wings|8|Misshapen Leg (2)|-2|
-|You have a pair of wings. Sort of. You can cast Feather Fall on yourself at will, and Jump on yourself at will.||One of your legs is very clearly not a leg. Your movement speed is reduced by 5 feet.||+|You have a pair of wings. Sort of. You can cast Feather Fall on yourself at will, and Jump on yourself at will.||One of your legs is very clearly not a leg. Your movement speed is reduced by 5 feet.|
 |Wings|10|Misshapen Leg (3)|-4| |Wings|10|Misshapen Leg (3)|-4|
-|You have a pair of wings. No, really. You gain a flying speed of 30 feet while you aren’t wearing heavy armor.||Both your legs are fused into a serpent-like tail. Your movement speed is reduced by 5 feet.||+|You have a pair of wings. No, really. You gain a flying speed of 30 feet while you aren’t wearing heavy armor.||Both your legs are fused into a serpent-like tail. Your movement speed is reduced by 5 feet.|
 |Climbing Claws|2|Misshapen Leg (4)|-6| |Climbing Claws|2|Misshapen Leg (4)|-6|
-|You have claws suitable for climbing. You gain a climbing speed of 20 feet.||The form your legs take is useless, or they are removed entirely. Your movement speed is reduced to 0.||+|You have claws suitable for climbing. You gain a climbing speed of 20 feet.||The form your legs take is useless, or they are removed entirely. Your movement speed is reduced to 0.|
 |Extra Limb (1)|2|Weak Limb (1)|-3| |Extra Limb (1)|2|Weak Limb (1)|-3|
-|You have an additional arm. It doesn’ not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.||+|You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.|
 |Extra Limb (2)|4|Weak Limb (2)|-4| |Extra Limb (2)|4|Weak Limb (2)|-4|
-|You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.||+|You have an additional arm. It does not grant additional actions, but can be used to hold weapons and equipment. You can use the Use An Object Action as a Bonus Acton.||You sport a withered, skeletal arm. One of your arms is too weak to wield weapons or shields.|
 |Extra Limb (3)|8|Weak Limb (3)|-6| |Extra Limb (3)|8|Weak Limb (3)|-6|
-|You gain two additional arms. They do not grant additional actions, but can be used to hold weapons and equipment.||(requires more than 2 arms) All your limbs are weak and twisted. You make melee and ranged weapon attacks with disadvantage.||+|You gain two additional arms. They do not grant additional actions, but can be used to hold weapons and equipment.||(requires more than 2 arms) All your limbs are weak and twisted. You make melee and ranged weapon attacks with disadvantage.|
 |Sinister Claws|1|Bracers|-2| |Sinister Claws|1|Bracers|-2|
-|Your claws deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.||You were born with a pair of golden bracers around your wrists, and a talisman around your neck. You must follow the commands of any creature who holds this talisman as if you were under the effects of Dominate Person.||+|Your claws deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.||You were born with a pair of golden bracers around your wrists, and a talisman around your neck. You must follow the commands of any creature who holds this talisman as if you were under the effects of Dominate Person.|
 |Fangs|2|Padded Fists|-1| |Fangs|2|Padded Fists|-1|
-|Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.||Your hands are covered in a material which softens the blow of your strikes. Your unarmed strikes are made with disadvantage and deal no damage.||+|Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.||Your hands are covered in a material which softens the blow of your strikes. Your unarmed strikes are made with disadvantage and deal no damage.|
 |Reflective Eyes|1|Eyes of Darkness|-4| |Reflective Eyes|1|Eyes of Darkness|-4|
-|Your eyes shine in the dark, collecting any light in the area. You gain Darkvision of 60 feet.||Your eyes are elemental in nature, like two orbs of Darkness. You suffer from Sunlight Sensitivity.||+|Your eyes shine in the dark, collecting any light in the area. You gain Darkvision of 60 feet.||Your eyes are elemental in nature, like two orbs of Darkness. You suffer from Sunlight Sensitivity.|
 |Natural Armor (1)|2|Weak Hide (1)|-1| |Natural Armor (1)|2|Weak Hide (1)|-1|
-||You have tough skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.||Your skin is thin or missing in places. Your Armor Class is Reduced by 2.||+|You have tough skin. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.||Your skin is thin or missing in places. Your Armor Class is Reduced by 2.|
 |Natural Armor (2)|4|Weak Hide (2)|-3| |Natural Armor (2)|4|Weak Hide (2)|-3|
-|You have tough skin. When you aren't wearing armor, your AC is 15 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.||Your skin is thin or missing in places. Your Armor Class is Reduced by 2.||+|You have tough skin. When you aren't wearing armor, your AC is 15 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.||Your skin is thin or missing in places. Your Armor Class is Reduced by 2.|
 |Gills|2|Lead Bones|-2| |Gills|2|Lead Bones|-2|
-|You have a large pair of gills. You are amphibious.||Parts of your body are made from very heavy materials. Your swimming speed is 0, and you sink rapidly in water.||+|You have a large pair of gills. You are amphibious.||Parts of your body are made from very heavy materials. Your swimming speed is 0, and you sink rapidly in water.|
 |Empty Chest|3|Perforated|-2| |Empty Chest|3|Perforated|-2|
 |Your chest cavity lacks a respiratory system. You don’t need to breathe.||Your body is riddled with holes. You can’t hold your breath.| |Your chest cavity lacks a respiratory system. You don’t need to breathe.||Your body is riddled with holes. You can’t hold your breath.|
 |Empty Stomach|2|Glutton|-1| |Empty Stomach|2|Glutton|-1|
-|Your abdominal cavity does not contain a digestive system. You do not need to eat or drink.||Your stomach is a bottomless pit. You consume twice as many rations as usual.||+|Your abdominal cavity does not contain a digestive system. You do not need to eat or drink.||Your stomach is a bottomless pit. You consume twice as many rations as usual.|
 |Third Eye (1)|1|Heavy Body (1)|-1| |Third Eye (1)|1|Heavy Body (1)|-1|
-|You don’t need to sleep. Instead, you meditate deeply, remaining semiconscious, for 4 hours a day. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.||Due to your size, you expend energy much faster. You must sleep for 10 hours to gain the benefits of a long rest.||+|You don’t need to sleep. Instead, you meditate deeply, remaining semiconscious, for 4 hours a day. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.||Due to your size, you expend energy much faster. You must sleep for 10 hours to gain the benefits of a long rest.|
 |Third Eye (2) (Fourth eye?)|4|Heavy Body(2)|-2| |Third Eye (2) (Fourth eye?)|4|Heavy Body(2)|-2|
-|You no longer need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend 4 hours doing light activity.||Due to your size, you expend energy much faster. You must sleep for 12 hours to gain the benefits of a long rest.||+|You no longer need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend 4 hours doing light activity.||Due to your size, you expend energy much faster. You must sleep for 12 hours to gain the benefits of a long rest.|
 |Glass Body|4|Fairy Skin|-3| |Glass Body|4|Fairy Skin|-3|
-|Parts of your body are made from dense glass-like material. You have resistance to acid damage.||Your skin trails off in beautiful pastel ribbons that are unfortunately very easy to dissolve. You are vulnerable to acid damage||+|Parts of your body are made from dense glass-like material. You have resistance to acid damage.||Your skin trails off in beautiful pastel ribbons that are unfortunately very easy to dissolve. You are vulnerable to acid damage|
 |Mane of Flame|4|Shatter Skin|-3| |Mane of Flame|4|Shatter Skin|-3|
 |Your hair flows like fire, and you radiant warmth. You have resistance to cold damage.||Your skin is thick, flaky, and built in layers that require the benefits of room-temperature elasticity. You are vulnerable to cold damage| |Your hair flows like fire, and you radiant warmth. You have resistance to cold damage.||Your skin is thick, flaky, and built in layers that require the benefits of room-temperature elasticity. You are vulnerable to cold damage|
 |Magma Skin|6|Paper Body|-4| |Magma Skin|6|Paper Body|-4|
-|Parts of your body are charred, with cracks of heat radiating throughout. You have resistance to fire damage.||Parts of your body are made from dense, paper-like material.You are vulnerable to fire damage.||+|Parts of your body are charred, with cracks of heat radiating throughout. You have resistance to fire damage.||Parts of your body are made from dense, paper-like material.You are vulnerable to fire damage.|
 |Arcane Skin|4|Lightning Rod|-3| |Arcane Skin|4|Lightning Rod|-3|
-|Parts of your body crackle and arc with arcane energy. You have resistance to lightning damage.||Long, metallic growths protrude from your back, making perfect conductors. You are vulnerable to lightning damage.||+|Parts of your body crackle and arc with arcane energy. You have resistance to lightning damage.||Long, metallic growths protrude from your back, making perfect conductors. You are vulnerable to lightning damage.|
  
  
campaign_settings/arcadia/races/endlings.1623448254.txt.gz · Last modified: 2021/06/11 21:50 by dick_jarvis

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