campaign_settings:arcadia:classes:fighter
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
campaign_settings:arcadia:classes:fighter [2021/06/15 20:05] – created dick_jarvis | campaign_settings:arcadia:classes:fighter [2021/06/15 20:46] (current) – dick_jarvis | ||
---|---|---|---|
Line 41: | Line 41: | ||
**Armor:** All armor, Shields\\ | **Armor:** All armor, Shields\\ | ||
- | **Weapons: | + | **Weapons: |
**Tools:** None\\ | **Tools:** None\\ | ||
Line 51: | Line 51: | ||
You start with the following Equipment, in addition to the equipment granted by your background: | You start with the following Equipment, in addition to the equipment granted by your background: | ||
- | * (a) Chain Mail or (b) Leather Armor, Longbow, and 20 Arrows | + | * (a) Chain Mail or (b) Leather Armor, Longbow, and 20 Arrows |
* (a) a martial weapon and a Shield or (b) two Martial Weapons | * (a) a martial weapon and a Shield or (b) two Martial Weapons | ||
* (a) a Light Crossbow and 20 bolts or (b) two handaxes | * (a) a Light Crossbow and 20 bolts or (b) two handaxes | ||
Line 60: | Line 60: | ||
You adopt a particular style of Fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. | You adopt a particular style of Fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again. | ||
- | === Archery | + | == Archery == |
You gain a +2 bonus to Attack Rolls you make with Ranged Weapons. | You gain a +2 bonus to Attack Rolls you make with Ranged Weapons. | ||
- | === Defense | + | == Defense == |
While you are wearing armor, you gain a +1 bonus to AC. | While you are wearing armor, you gain a +1 bonus to AC. | ||
- | === Dueling | + | == Dueling == |
When you are wielding a melee weapon in one hand and no other Weapons, you gain a +2 bonus to Damage Rolls with that weapon. | When you are wielding a melee weapon in one hand and no other Weapons, you gain a +2 bonus to Damage Rolls with that weapon. | ||
- | === Great Weapon Fighting | + | == Great Weapon Fighting == |
When you roll a 1 or 2 on a damage die for an Attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the Two-Handed or Versatile property for you to gain this benefit. | When you roll a 1 or 2 on a damage die for an Attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the Two-Handed or Versatile property for you to gain this benefit. | ||
- | === Protection | + | == Protection == |
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your Reaction to impose disadvantage on the Attack roll. You must be wielding a shield. | When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your Reaction to impose disadvantage on the Attack roll. You must be wielding a shield. | ||
- | === Two-Weapon Fighting | + | == Two-Weapon Fighting == |
When you engage in Two-Weapon Fighting, you can add your ability modifier to the damage of the second Attack. | When you engage in Two-Weapon Fighting, you can add your ability modifier to the damage of the second Attack. |
campaign_settings/arcadia/classes/fighter.1623787556.txt.gz · Last modified: 2021/06/15 20:05 by dick_jarvis