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campaign_settings:arcadia:classes:bard [2021/06/15 02:41] dick_jarviscampaign_settings:arcadia:classes:bard [2023/05/05 19:24] (current) dick_jarvis
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 ====== Bard ====== ====== Bard ======
  
-<sub>Humming as she traces her fingers over an ancient monument in a long-forgotten ruina Half-Elf in rugged leathers finds knowledge springing into her mindconjured forth by the magic of her song—knowledge of the people who constructed the monument and the mythic saga it depicts.</sub>+**Whether scholarskaldor scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain.**
  
-<sub>A stern human Warrior bangs his sword rhythmically against his Scale Mail, setting⁠ the tempo for his war chant and exhorting his companions to bravery and heroism⁠. The magic of his song fortifies and emboldens them.</sub> +//You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.//
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-<sub>Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles, ensuring that her companions’ words will be well received.</sub> +
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-<sub>Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.</sub> +
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-==== Music and Magic ==== +
- +
-In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a Master of song, speech⁠, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial⁠ Words of Creation⁠ still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their Spells and powers. +
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-The greatest stre⁠ngth of bards is their sheer versatility. Many bards prefer to stick to the sidelines in combat⁠, using their magic to inspire their allies and hinder their foes from a distance. But bards are capable of defending themselves in melee if necessary, using their magic to bolster their Swords and armor. Their Spells lean toward Charms and illusions rather than blatantly destructive spells⁠. They have a wide-ranging knowledge of many subjects and a natural aptitude that lets them do almost anything well. Bards become masters of the talents they set their minds to perfecting, from musical Performance to esoteric knowledge. +
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-==== Learning from Experience ==== +
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-True bards are not common⁠ in the world. Not every minstrel singing in a Tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires hard study and some measure of natural Talent that most troubadours and jongleurs lack. It can be hard to spot the difference between these performers and true bards, though. A bard’s life is spent wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer⁠. But a depth of knowledge, a level of musical skill, and a touch of magic set bards apart from their fellows. +
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-Only rarely do bards settle in one place for long, and their natural desire to travel—to find new tales to tell, new Skills to learn, and new Discoveries beyond the horizon—makes an Adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of Skills, enter long-forgotten tombs, discover lost works of magic, decipher old tomes, Travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to witness their deeds firsthand. A bard who can tell an awe-inspiring story from personal experience earns Renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves. +
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-==== Creating a Bard ==== +
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-Bards thrive on stories, whether those stories are true or not. Your character’s Background and motivations are not as important as the stories that he or she tells about them. Perhaps you had a secure and mundane childhood⁠. There’s no good story to be told about that, so you might paint yourself as an orphan raised by a hag in a dismal swamp. Or your childhood⁠ might be worthy of a story. Some bards acquire their magical music through extraordinary means, including the inspi⁠ration of fey or other supernatural creatures. +
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-Did you serve an apprenticeship, studying under a Master, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you were a young runaway or orphan, befriended by a wandering bard who became your Mentor. Or you might have been a spoiled noble child tutored by a Master. Perhaps you stumbled into the clutches of a hag, making a bargain for a musical gift in addition to your life and freedom, but at what cost? +
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-==== Quick Build ==== +
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-You can make a bard quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Dexterity. Second, choose the Entertainer Background. Third, choose the Dancing Lights and Vicious Mockery Cantrips, along with the following 1st-level spells: Charm Person, Detect Magic, Healing Word, and Thunderwave.+
  
 The Bard The Bard
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 **Armor:** Light⁠ armor\\ **Armor:** Light⁠ armor\\
-**Weapons:** Simple Weapons, hand crossbows, longswords, rapiers, shortswords\\+**Weapons:** Simple Weapons, Firearms, hand crossbows, longswords, rapiers, shortswords\\
 **Tools:** Three Musical Instruments of your choice\\ **Tools:** Three Musical Instruments of your choice\\
  
campaign_settings/arcadia/classes/bard.1623724887.txt.gz · Last modified: 2021/06/15 02:41 by dick_jarvis

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