Homebrew race for D&D 5th edition by Dick Jarvis
Zcohcuixodl (Pronounced “Shoe-Swicks-oh-dull”) are a nomadic race, divided into several traveling clans. They formerly ruled the city Rithmandis, but their civilization crumbled under the weight of their bizarre arcanical pursuits.
During the advent of Arcanical technologies the Zcohcuixodl were at the forefront of progress. But in modern times their population has plummeted, and the survivors travel the ring in small, industrious clans. They offer out their knowledge and services on established routes, or explore the wilds for new resources and opportunities.
The political and intellectual elite of Rithmandis were obsessed with the fabrication of life. They developed new avenues in the field of transmutation, and their achievements in the field allowed them to design and create living, breathing creatures.
Their experiments in transmutation led to the creation of many new and novel creatures in Arcadia, including the Dunkles. But some of their creations proved to be too dangerous for the Zcohcuixodl to control. Rithmandis was destroyed from the inside out by the results of these experiments, and the now inhospitable Scapelands are inherited by unspeakable horrors.
Zcohcuixodl are given an intimate name (for use with immediate family and very close friends), a surname (to denote clan), a face name (a nickname for less intimate friends), and a formal name (for strangers).
Their intimate names are constructed with three syllables- the first two are donated from each parent, and the third from their community. Their face names often occur organically, like a nick-name.
Young Zcohcuixodl are given their formal name by the community leader. Formal names are often representative of their occupation or skills. These names are used when doing business with outsiders.
Zcohcuixodl Names:
Your Zcohcuixodl character shares the following Traits with all other Zcohcuixodl.
Ability Score Increase. Your Intelligence score increases by 2, and your Constitution score increases by 1.
Age. Zcohcuixodl celebrate adulthood when they reach 15 years of age. They live around 500 years.
Alignment.
Size. Zcohcuixodl have an average height ranging between 6 and 7 feet, and weigh around 200lbs. Your size is medium.
Speed. Your base walking speed is 30 feet.
Tissue Plasticity. You have advantage on all constitution saving throws.
Minor Telepathy. You can speak telepathically to any creature so long as you are making physical contact with them. You do not need to speak the same language as that creature in order to communicate in this way, but the target must know at least one language.
Multiple Limbs. You have a second set of arms. These arms can be used to hold light objects, act as the somatic component for spells, and interact with objects but are not strong enough to wield weapons. You can make an additional object interaction as a free action. If an object such as a potion or bag of caltrops requires an action to use, you can use it as a bonus action instead.
Regeneration. You recover a number of hit points every hour, equal to half your level rounded up. Additionally, if you lose a limb, it will regrow over the course of several weeks depending on severity. This ability is not active if you are suffering from exhaustion.
Languages. You can speak, read, and write Common and Rith.